Game development in Australia has transitioned from big, corporatised studios to more intimate, grassroots ventures in highly collaborative creative spaces. Leena van Deventer speaks to game developers from League of Geeks (creators of Armello) and House House (makers of Push Me Pull You) about the recent seismic shifts in the industry.
Additional keywords: The Arcade, Trent Kusters, Lisy Kane, Nico Disseldorp, Michael McMaster, Stuart Gillespie-Cook.
There are no reviews yet.
Leave a Review